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    Witness the Rage! Odium, the Furious Chimaera

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    ElementSteel

    Posts : 157
    Join date : 2013-02-11
    Age : 25
    Location : Lil' Rhodie

    Witness the Rage! Odium, the Furious Chimaera

    Post by ElementSteel on Sat Feb 16, 2013 7:08 am

    Odium, the Furious Chimaera

    Passive: Hatred: (Innate) Odium gains 10 fury whenever he causes damage using a skill. Fury decays by 1 for every second out of combat. Bonuses are cumulative. 1/6/11/16
    -At 25%, Odium gains +10/15/20/25% attack speed.
    --At 50% fury, Odium gains +20/30/40/50 movement speed.
    ---At 75% fury, Odium gains +30/40/50/60 ability power.
    ----At 100% fury, Odium gains +40/50/60/70 attack damage, as well as making him Berserk (Cannot use skills for 10 seconds. Will also ignore 50% of damage dealt to him).

    Q: Serpent’s Venom: Odium pounces, biting down on to deal physical damage and poison the target for 5 seconds.
    Range: 300
    Cooldown: 15/14/13/12/11 seconds
    Physical Damage: 60/90/120/150/180 (+.5 per bonus attack damage)
    Magic damage per second: 5/10/15/20/25 (+.2 per ability power)


    W: Tooth and Claw: Odium slashes and bites furiously whoever in around him in a small radius to deal physical damage and causing a bleed effect for 5 seconds.
    Cooldown: 8 seconds
    Radius: 250
    Physical Damage: 40/50/60/70/80 (+.65 per bonus attack damage)
    Physical Damage per second: 5/10/15/20/25 (+.2 per attack damage)

    E: Bellowing Roar: Odium roars to the sky, silencing all enemy targets in a large radius and dealing magic damage.
    Cooldown: 18/17/16/15/14 seconds
    Radius of AoE: 500
    Silence Duration: .5/.75/1/1.25/1.5 seconds
    Magic Damage: 20/25/30/35/40 (+.9 per Ability Power)


    R: Bonebreaker: Odium smashes into target, dealing physical damage and reducing all their stats greatly for 10 seconds.
    Cooldown: 90 seconds
    Range: 750
    Physical Damage: 200/250/300 (+1.0 per bonus attack damage)
    Stat reduction: 10/20/30 %

    -----

    Health: 430 (+90)
    Fury: 100
    Attack Damage: 53 (+3.3)
    Attack Speed: 0.655 (+2.75%)
    Range: 125
    Health Regen: 6.7 (+.75)
    Armor: 15.5 (+2.5)
    Magic Resist: 30
    Mov Speed: 330

    Tags: Melee, Bruiser

    Quotes
    Upon Selection:
    - They will pay…
    Movement/Attacking:
    - My blood is boiling.
    - They will pay with their lives.
    - There are no heroes.
    - My anger is my strength.
    - Break them!
    Taunt:
    - The power of just one of my parts is enough to kill you.
    Joke:
    - Bark Bark! Meow, Moo!...Just what am I?!
    Ultimate:
    - Suffer!
    - *Lion roar*
    Dance: Chinese Lion Dance

    Skins:
    Classic Odium: Standard lion look with a snake’s tail going up like a spine and fangs.
    Manticore Odium: Barbed tail with scorpion armor plating along hind area, body is a reddish tone overall.
    Nue Odium: Primate face with a gray mane and stripes. Snake tail again.
    Western Tiger Odium: White overall with no mane, wind particles while moving. Will still have snake tail and fangs.

    Story:
    A place of mad sciences, Zaun is considered a dark and unwelcoming city. Indeed, it is the home of some of the most notorious scientists in the League of Legends. One member, the Madman of Zaun Dr. Edmundo, has studied the nervous system and gone about trying to perfect it. Despite using himself as a test subject, Dr. Mundo has also used various animals to work on. A particular experiment-gone-wrong, Dr. Mundo had created the first official chimaera of Runeterra, a hybrid of a lion and a snake. The testing had worked, making it so the chimaera able to ignore pain, but at the price of giving it sentience...
    The chimaera had eventually broken away from Dr. Mundo's control, going on to wander all of Valoran. The chimaera had found itself at the Institute of War after days, wondering if it could right the wrong that was done to it. The Summoners welcomed the chimaera generously, dubbing the hate-filled creature Odium.

      Current date/time is Mon Sep 25, 2017 1:31 pm