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    Teranus, The Shifting Fortress

    Flames of Terror
    Flames of Terror


    Posts : 69
    Join date : 2013-02-14
    Location : Balbol Citadel

    Teranus, The Shifting Fortress Empty Teranus, The Shifting Fortress

    Post by Flames of Terror Tue Feb 19, 2013 12:15 pm

    Teranus, The Chameleon

    {Overview}

    Gender: Unkown
    Race: Magnus
    Origin: Another Dimension
    Alliance: Random
    Class: Tank
    Subclass:
    Weapon: tooth and claw
    Attack Type: melee
    Energy Source: None

    Teranus is a hybrid tank shifting it's power to fit the fights, and pull damage from it's allies.

    {Abilities}

    Passive (Fluidic Flesh):

    Teranus' flesh shifts to combat the incoming damage. Granting him damage reduction that decreases per nearby enemy.

    Reduction Amount: 20%
    Reduction Loss: 2% per enemy



    Q (Champion Tendril):

    Teranus connects a nearby allied champion and himself. Granting the connected champion a portion of his health regen and resistances. Additionally Teranus takes a portion of the damage dealt to the champion. Using this ability while [Rapid Adaption] is active connects Teranus to all nearby champions.

    Type: Target
    Shared Amount: 15/20/25/30/35% of HPR, MR, and AR
    Damage Transfer: 5/10/15/20/25% (+1% per combined 100 AD and AP) of pre-mitigation damage
    Range: 800 units
    Cooldown: 15 (0)
    Duration: 8/10/12/14/16 seconds
    Target Type: ally
    Special notes: None

    W (Taunt Lash):

    Teranus lashes at all targets in a short line causing them to attack him for a short time. If an enemy champion is taunted this abilities cooldown is decreased, and Teranus takes further reduced damage against the taunted champion. If used while [Rapid Adaption] is active it hits all nearby enemy champions only and deals additionally a small amount of physical damage.

    Type: Target
    Damage Amount: 100/140/180/220/260 (+60% Bonus AD/AP)
    Taunt Duration: 1/1.5/2/2.5/3 seconds
    Damage Reduction: 2/6/10/14/18% for taunt duration
    Range: 800 units
    Cooldown: 15 (0)
    Target Type: Location
    Special notes: None

    E (Rapid Adaption):

    Teranus gains a shield equal to his combined attack damage and ability power for a short time. If the shield would be broken it is regenerated after a short duration.

    Type: self
    Shield Amount: 30/40/50/60/70% Total AD + 60/70/80/90/100% AP
    Shield Duration: 10 seconds
    Regen Timer: 3 seconds
    Cooldown: 20(0)
    Target Type: self
    Special notes: This shield only regenerates if it is destroyed. Otherwise it must be re-cast.

    R (Flesh Conversion):

    Teranus consumes all corpses left by minions, neutral creeps, and champions. This grants him increasing max health until death. This ability can be activated to reduce Teranus' Attack Damage and Ability Power to increase his Armor and Magic Resist for a short time.

    Type: Passive/Active
    Max Health Increase: 1/2/3 per minion, 10/15/20 per Buff/Dragon, and 25/35/45 per Champion/Baron
    Converstion Amount: 25/35/45% (AD to AR / AP to MR)
    Duration: 12 seconds
    Cooldown: 80 (-10)
    Target Type: self
    Special notes:

    {Base Stats}

    Base Health: 425 (+50/level)
    Base Attack Damage: 50 (+3/level)
    Base Attack Speed: .537 (+.019/level)
    Attack Range: 120
    Base Armor: 16 (+4/level)
    Magic Resistance: 30(+ 1/level)
    Movement Speed: 335
    {Appearance}

    Shimmering Humanoid giant transforming it's arms into weapons. It's body turns into a different material based on it's resistances.

    {Lore}


    Teranus fell through the darkness into an unknown territory. Consuming the lifeforms nearby it continued to search for something. It didn't know what it was, or if it had lost it. Only that it wanted to find something. It faced many creatures and shifted to confront them. It's hunger for what it sought became greater and greater. Until it wandered into the city-state of Bandle City. The city guard fought against it only to see it change before their eyes. Within moments their weapons bounced off it's suddenly stone-like hide. They call their mages and it changed again becoming immune to their spells. Luck had it that a Summoner had been visiting his family, and was able to hold the being down with Summoner's magic. Unable to shift Teranus curled up and waited. The High Council of the League decided that such a creature could be invaluable to their efforts in Valoren, and allowed for it's use on the Fields of Justice.

    "I've hunted many foes, but this one keeps breaking my claws." Rengar

    {Dialogue}
    To be determined

      Current date/time is Fri Apr 19, 2024 5:20 pm