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    Jaria, The Hexane Claw

    Flames of Terror

    Posts : 69
    Join date : 2013-02-14
    Location : Balbol Citadel

    Jaria, The Hexane Claw

    Post by Flames of Terror on Tue Feb 19, 2013 10:30 am

    Jaria (Ja-r-eye-a), The Hexane Claw


    Gender: Female
    Race: Zaunite
    Origin: Runaterra
    Alliance: Evil
    Class: Assassin
    Subclass: Jungle
    Weapon: Claws
    Attack Type: Melee
    Energy Source: Fury

    Jaria is a highly mobile jungling assassin that uses non-damaging poisons to silence, slow, and suppress her targets. She uses fury to push herself into her deadly stealth mode to move in and out of combat.


    Innate (Hexane Tipped)

    Jaria's wrist claws are coated with an oil-based neuro-toxin that apply a stacking slow to her targets that she can use to augment her abilities.

    Slow Amount: 2/4/6% per stack lasting 5 seconds per stack(Max 10 stacks)

    {1,6,14 levels up}

    Q (Death Wheel Jump)

    Jaria unlocks the hidden blades on her boots, and begins to cartwheel dealing magic damage to all enemies hit. During the cartwheel she can jump a small distance dealing AoE physical damage in a small area.

    Type: Movement Augment/Dash
    Amount: [Cartwheel] 5/10/15/20/25 (+10% AD) // 60/80/100/120/140 (+80% Bonus AD)
    Buff/Debuff Type: Movespeed Increase
    Buff/Debuff Value: 4/8/12/16/20%
    Duration: 4/4/4/5/5 [Cartwheel]
    Range: 250 [Dash]
    Cost: +10 fury (+1 per target hit)
    Cooldown: 20 (-1) seconds
    Target Type: Self
    Special Notes: To use the dash you must activate the ability again during the cartwheel.

    W (Hex Dart)

    Jaria pulls out her dart gun, and fires a single dart at a target dealing physical damage and silencing. The stacks of Innate are consumed reducing the target's attack damage and movement speed.

    Type: Single Target
    Amount: 50/80/110/140/170 (+50% Total AD)
    Buff/Debuff Type: Silence/AD Reduction/Movespeed Reduction
    Buff/Debuff Value: 1/2/3/4/5 AD per stack // 2/4/6/8/10% MS per stack
    Duration: .5/.5/.5/1/1 seconds [Silence] // 2/3/4/5/6 seconds [AD Reduction] // 1/1/1/2/2 seconds [MS/Root]
    Range: 800 range
    Cost: +15 fury (+2 per Innate Stack)
    Cooldown: 25 (-1) seconds
    Target Type: Enemy
    Special Notes: Used to initiate or chase down. At 100% slow it becomes a root.

    E (Styrene Slash)

    Jaria coats her blades with a powerful Styrene toxin as she attacks twice marking her enemy with Styrene.

    Type: Auto-attack Augment
    Amount: 70/80/90/100/110% AD on each attack
    Buff/Debuff Type: Max Health Poison
    Buff/Debuff Value: .5/1/1.5/2/2.5% (+.25% per stack of Innate) of Max Health per affected Enemy auto-attack.
    Duration: 3/4/5/6/7 seconds
    Range: 200 units
    Cost: +5 fury (+5 )
    Cooldown: 14 (-1) seconds
    Target Type: Self
    Special Notes: When affected by Styrene. When the enemy auto-attacks they are dealt a percentage of their max health as magic damage.

    R (Dementia's Grasp)

    Jaria's fury bursts her latent magical powers into awakening sending her into Stealth Mode at full fury. Jaria can send one of her claws through the ground to burst up at target enemy dealing physical damage and then magical damage over time to all enemies hit in target area. If an enemy champion is hit they are pulled through the ground to her. Blinding Stealth debuff is applied to all hit by the claw.

    Type: Passive-Active (Placeable AoE)
    Amount: 100/200/300 (+30% Total AD) [Initial] // 200/300/400 (+1% per 1 fury) over 10 seconds [Poison]
    Buff/Debuff Type: Blinding Stealth
    Duration: 6 seconds
    Range: 900 units
    Cost: 15/10/5 Fury per second [Stealth] // 50 Fury [Claw]
    Cooldown: 100 (-5) seconds
    Target Type: Single
    Special Notes: Blinding Stealth means that enemies affected by it cannot see Jaria. You have a set amount of shots after activating. Fury for the scaling is taken into account before tick from stealth or cost. In the case of multiple enemy champions being hit. The lowest health, by percentage, is the one taken.

    {Base Stats}

    Base Health: 440 (+80 / per level)
    Fury: 150
    Base Attack Damage: 54 (+3.5 / per level)
    Base Attack Speed: 0.688 (+2.7% / per level)
    Attack Range: 110
    Base Armor: 17 (+3.5 / per level)
    Magic Resistance: 30 (+1.25 / per level)
    Movement Speed: 320

    Art: http://agnzm.deviantart.com/art/Female-Assassin-187057927?q=boost%3Apopular%20female%20assassin&qo=65


    Jaria has watched Janna climb up from the streets of Zaun to become the avatar of the wind, and sought to copy her in every way. However, fate had a different plan in mind for the child. Jaria fell into the sewers one day to be nearly killed by a group of mutant rats to be saved by Twitch. Jaria was cautious of the creature until he showed interest in her fledgling magic. She slowly showed him some of her tricks such as invisibility, and enhancing her physical attacks with magic. While he showed her the mixing of the toxic run off of Zaun into dangerous poisons. When Twitch decided to leave to the League of Legends Jaria decided to stay in Zaun. However, after several months of living without her friend she decided to follow Twitch to the League herself. Bring with her the knowledge of her ultimate poisons and magical techniques.


    To be determined later.

    -Champion Selection
    -Movement Quotes
    -Attacking Quotes
    -Q Use
    -W Use
    -E Use
    -R Use
    -Champion Interactions (Optional)

    EDIT: Changed Ultimate and wording to W.
    EDIT2: Changed Ultimate again to better suit style.

      Current date/time is Sun Jul 22, 2018 10:25 pm