This thread where I will put ideas I had and may or may not be used and developed. If you guys got comments or would like to borrow an idea, feel free to post here.
Ideas so far.
Flame based AD champ. When I think fire, Annie and Brand comes into mind but they are AP mages but Fire itself is to me an Attack element, one that favors aggressive plays. Still not sure if I want a ADC like Ashe (and act as a foil to her) or if I want a melee champ with a VERY "great risks, greater reward" kind of play.
Support chef. I already got a few ability ideas for this one, Heals a target for x amount and increase health regen by y for z seconds. A "Five star cuisine" ult, and maybe something involving salads (Like a temporary boost to Magic resist and maybe AP).
My champ crafting is based around random thoughts. The original though I had when I made Gabriel was "why is it we still don't have exploding rabits?" After much thought, time and help, Gabriel now has an army of exploding bunnies. Can you imagine a midget going around SR with a bunch of bunnies like Elise and her spiders?
Ideas so far.
Flame based AD champ. When I think fire, Annie and Brand comes into mind but they are AP mages but Fire itself is to me an Attack element, one that favors aggressive plays. Still not sure if I want a ADC like Ashe (and act as a foil to her) or if I want a melee champ with a VERY "great risks, greater reward" kind of play.
Support chef. I already got a few ability ideas for this one, Heals a target for x amount and increase health regen by y for z seconds. A "Five star cuisine" ult, and maybe something involving salads (Like a temporary boost to Magic resist and maybe AP).
My champ crafting is based around random thoughts. The original though I had when I made Gabriel was "why is it we still don't have exploding rabits?" After much thought, time and help, Gabriel now has an army of exploding bunnies. Can you imagine a midget going around SR with a bunch of bunnies like Elise and her spiders?