Jorial, The Chaos Spark
{Overview}
{Abilities}
Passive (Storm Shell):
Q (Thunder Eye):
W (Arc Lightning):
E (Concussive Bolt):
R (Hell Spark):
{Base Stats}
http://intelman.deviantart.com/art/High-Level-Mage-193945799
{Lore}
{Dialogue}
{Overview}
Gender: Female
Race: Human
Origin: Ionia
Alliance: Ionia
Class: Mage
Subclass: none
Weapon: Familiar
Attack Type: ranged
Energy Source: mana
Jorial is a high burst caster with no control effects. Her specialty is burning her enemies health in short time frames to prevent death.
{Abilities}
Passive (Storm Shell):
Jorial generates a powerful electrical field that blasts enemies hit by her auto-attacks with a powerful discharge.
Amount: 30% of AP
Time between Bolts: 2 seconds
Q (Thunder Eye):
Jorial generates an orb of thunder every few seconds, and can place them for a short time to deal bonus magic damage against target's hit by her other spells. Max of 3 orbs at a time.
Type: Target
Amount: 50/60/70/80/90 (+40/50/60/70/80% AP)
Duration: 45 seconds
Orb Generation: every 20 (-2 per rank) seconds
Range: 450 units
Life: Three auto-attacks (unaffected by AoE or spells)
Cost: 5% of Max mana to place
Target Type: Location
Special notes: None
W (Arc Lightning):
Jorial blasts an enemy target with a powerful bolt of lightning dealing magic damage. Additional effects are gained per rank.
Type: Target
Rank 2: Jumps to a nearby enemy champion.
Rank 3: Charges enemies hit causing them to discharge 50% of the damage they took around them after a 1 second delay.
Rank 4: Jumps to an additional enemy champion.
Rank 5: Can be cast 3 times before cooldown. Each subsequent cast deals 50% less damage.
Damage Amount: 100/120/140/160/180 (+4/5/6/7/8% Targets Max Life) (+30% AP)
AoE: 350 units
Range: 900 units
Cooldown: 20 (-1)
Cost: 100 (+20 per rank) mana
Target Type: Enemy unit
Special notes: None
E (Concussive Bolt):
Jorial shots a powerful bolt of energy in a line dealing magic damage to the first enemy it hits, and exploding for an additional amount of physical damage to surrounding targets.
Type: Target
Damage Amount: 80/110/140/170/200 (+8% Max Mana) // 40/80/120/160/200 (+20% AP)
Cooldown: 10 (-1 per rank) seconds
Target Type: skill shot
Cost: 50 mana
Special notes: Explosion happens when it hits. The additional damage is only to surrounding targets.
R (Hell Spark):
Jorial casts a large ball of chaotic lightning forwards dealing magical damage to all enemies, and then returning dealing an additional 20% damage as True damage to targets it has already hit. Afterwards it remains for short time dealing a small amount of true damage to random targets.
Type: Active
Out Damage Amount: 200/300/400 (+10% Max Mana) (+50% AP)
Return Damage Amount: 200/300/400 (+50% AP)
Hover Duration: 3 seconds
Cooldown: 150 (-10 per rank) seconds
Cost: 200 mana
Target Type: Skill Shot (Draven)
Special notes: The True damage is equal to the post-mitigation damage it deals to each target. It hovers around the point to which it returns. Activate to return.
{Base Stats}
{Appearance}
Base Health: 280 (+40/level)
Base Mana: 200 (+50/level)
Base Attack Damage: 48 (+2/level)
Base Attack Speed: .527 (+.039/level)
Attack Range: 450
Base Armor: 14 (+3/level)
Magic Resistance: 30 (+ 0/level)
Movement Speed: 345
http://intelman.deviantart.com/art/High-Level-Mage-193945799
{Lore}
Under construction
{Dialogue}
To be determined