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    Jorial, The Chaos Spark

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    Flames of Terror

    Posts : 69
    Join date : 2013-02-14
    Location : Balbol Citadel

    Jorial, The Chaos Spark

    Post by Flames of Terror on Thu Mar 21, 2013 9:43 pm

    Jorial, The Chaos Spark

    {Overview}

    Gender: Female
    Race: Human
    Origin: Ionia
    Alliance: Ionia
    Class: Mage
    Subclass: none
    Weapon: Familiar
    Attack Type: ranged
    Energy Source: mana

    Jorial is a high burst caster with no control effects. Her specialty is burning her enemies health in short time frames to prevent death.

    {Abilities}

    Passive (Storm Shell):

    Jorial generates a powerful electrical field that blasts enemies hit by her auto-attacks with a powerful discharge.

    Amount: 30% of AP
    Time between Bolts: 2 seconds



    Q (Thunder Eye):

    Jorial generates an orb of thunder every few seconds, and can place them for a short time to deal bonus magic damage against target's hit by her other spells. Max of 3 orbs at a time.

    Type: Target
    Amount: 50/60/70/80/90 (+40/50/60/70/80% AP)
    Duration: 45 seconds
    Orb Generation: every 20 (-2 per rank) seconds
    Range: 450 units
    Life: Three auto-attacks (unaffected by AoE or spells)
    Cost: 5% of Max mana to place
    Target Type: Location
    Special notes: None

    W (Arc Lightning):

    Jorial blasts an enemy target with a powerful bolt of lightning dealing magic damage. Additional effects are gained per rank.

    Type: Target
    Rank 2: Jumps to a nearby enemy champion.
    Rank 3: Charges enemies hit causing them to discharge 50% of the damage they took around them after a 1 second delay.
    Rank 4: Jumps to an additional enemy champion.
    Rank 5: Can be cast 3 times before cooldown. Each subsequent cast deals 50% less damage.
    Damage Amount: 100/120/140/160/180 (+4/5/6/7/8% Targets Max Life) (+30% AP)
    AoE: 350 units
    Range: 900 units
    Cooldown: 20 (-1)
    Cost: 100 (+20 per rank) mana
    Target Type: Enemy unit
    Special notes: None

    E (Concussive Bolt):

    Jorial shots a powerful bolt of energy in a line dealing magic damage to the first enemy it hits, and exploding for an additional amount of physical damage to surrounding targets.

    Type: Target
    Damage Amount: 80/110/140/170/200 (+8% Max Mana) // 40/80/120/160/200 (+20% AP)
    Cooldown: 10 (-1 per rank) seconds
    Target Type: skill shot
    Cost: 50 mana
    Special notes: Explosion happens when it hits. The additional damage is only to surrounding targets.

    R (Hell Spark):

    Jorial casts a large ball of chaotic lightning forwards dealing magical damage to all enemies, and then returning dealing an additional 20% damage as True damage to targets it has already hit. Afterwards it remains for short time dealing a small amount of true damage to random targets.

    Type: Active
    Out Damage Amount: 200/300/400 (+10% Max Mana) (+50% AP)
    Return Damage Amount: 200/300/400 (+50% AP)
    Hover Duration: 3 seconds
    Cooldown: 150 (-10 per rank) seconds
    Cost: 200 mana
    Target Type: Skill Shot (Draven)
    Special notes: The True damage is equal to the post-mitigation damage it deals to each target. It hovers around the point to which it returns. Activate to return.

    {Base Stats}

    Base Health: 280 (+40/level)
    Base Mana: 200 (+50/level)
    Base Attack Damage: 48 (+2/level)
    Base Attack Speed: .527 (+.039/level)
    Attack Range: 450
    Base Armor: 14 (+3/level)
    Magic Resistance: 30 (+ 0/level)
    Movement Speed: 345
    {Appearance}

    http://intelman.deviantart.com/art/High-Level-Mage-193945799

    {Lore}

    Under construction

    {Dialogue}
    To be determined

      Current date/time is Fri Nov 24, 2017 12:57 pm