Ladon, the All-Consuming
Passive: Ever Growing: (Innate) For every kill, Ladon gains a Growth stack, gaining 2 stacks per champion kill. When Ladon gains 10 Growth Stacks, he gains a Head Stack, adding onto the in-game model while granting a bonus 5% attack speed, attack damage, health per head, as well as a new effect for Head Hunt. Ladon can have up to 7 head stacks. When Ladon dies, he loses all Growth and and half of his Head Stacks (rounded up).
Q: Rip Apart: Bites at and deals physical damage to target enemy. If the target is not a champion, true damage is dealt. As Ladon gains more heads, his damage multiplies.
W: Shockwave: Ladon jumps and crashes back down, causing a shockwave that deals magic damage and stuns enemies in radius for 1 second.
E: Head Hunt: Depending on the number of heads Ladon has, a different ability can be activated by cycling to it.
1 head only: Ladon glares murderously at target enemy, causing them to lose armor and magic resist for 5 seconds.
2nd head: Ladon's next basic attack burns target for 5 seconds.
3rd head: Ladon's next basic attack slows target for 5 seconds.
4th head: Ladon causes a chain lightning effect with his next basic attack, dealing magic damage to multiple targets.
5th head: Ladon pushes back enemies with wind in a small radius.
6th head: Ladon causes an earthquake, dealing magic damage in a small radius.
7th head: Ladon's next basic attack heals Ladon by a percentage of damage dealt.
R: Ironspike Heritage: Ladon attacks with all his heads, dealing major physical damage to a single target.
Quotes
Upon Selection:
- Their flesh…I shall feast upon.
Movement/Attacking:
- Mere specks to be my prey.
- The hunger drives me.
- Bring on the main course!
- Delectable morsels.
Taunt:
- Gonna eat you up!
Joke:
- And here I was expecting the gourmet flesh.
Ultimate:
- Know the power of Ironspike!
- Rip! Gnash!
- *Roar*
Dance: Swings heads in air like he just doesn’t care.
Skins:
Classic Ladon: Typical hydra form and is a bluish-green color.
Hextech Ladon: Lower body replaced with wheels. Initial head is robotic. Grown heads are normal.
Towering Ladon: Head structure is a spined shell, with no eyes seen. Tail is spiked and the body is heavily armored.
Kaiju Monster Ladon: Large vestigial wings, scales are all golden, two tails.
Lore:
The Ironspikes Mountains are home to many myths. Creatures thought to be exotic or unique call this range their home. Beasts of wing and scale are among the few that reside here. One grounded animal however is considered king, showing its power by devouring those weaker than it. The great Ladon shows his superiority by making a show out of its strength, intimidating just about everything that lives on the Mountains. However, for some reason, it had decided to climb down, to investigate the League of Legends. Some believe it is to show its power to the warring nations. Others believe it is just so it may eat more. Whatever the case may be, Ladon consumes all that gets in his way.
Passive: Ever Growing: (Innate) For every kill, Ladon gains a Growth stack, gaining 2 stacks per champion kill. When Ladon gains 10 Growth Stacks, he gains a Head Stack, adding onto the in-game model while granting a bonus 5% attack speed, attack damage, health per head, as well as a new effect for Head Hunt. Ladon can have up to 7 head stacks. When Ladon dies, he loses all Growth and and half of his Head Stacks (rounded up).
Q: Rip Apart: Bites at and deals physical damage to target enemy. If the target is not a champion, true damage is dealt. As Ladon gains more heads, his damage multiplies.
Cost: 50 mana
Range: 175
Cooldown: 11/10/9/8/7 seconds
Physical Damage: 40/50/60/70/80 (+.3 per bonus attack damage)
True Damage: 150/175/200/225/250
Head Damage Multiplier: *(1/1.5/2/2.5/3/3.5/4)
W: Shockwave: Ladon jumps and crashes back down, causing a shockwave that deals magic damage and stuns enemies in radius for 1 second.
Radius of AoE: 400
Cost: 60/70/80/90/100 mana
Cooldown: 20/18/16/14/12 seconds
Magic Damage: 70/90/110/130/150 (+.5 per ability power)
E: Head Hunt: Depending on the number of heads Ladon has, a different ability can be activated by cycling to it.
1 head only: Ladon glares murderously at target enemy, causing them to lose armor and magic resist for 5 seconds.
2nd head: Ladon's next basic attack burns target for 5 seconds.
3rd head: Ladon's next basic attack slows target for 5 seconds.
4th head: Ladon causes a chain lightning effect with his next basic attack, dealing magic damage to multiple targets.
5th head: Ladon pushes back enemies with wind in a small radius.
6th head: Ladon causes an earthquake, dealing magic damage in a small radius.
7th head: Ladon's next basic attack heals Ladon by a percentage of damage dealt.
Cost: 80/85/90/95/100 mana
Cooldown: 30/29/28/27/26 seconds
Range: 450
Area of Effect: 300
Armor and Magic Resist Reduction: 15/20/25/30/35
Magic Damage per Second (burn): 5/10/15/20/25 (+.3 AP)
Slow: 25/30/35/40/45 %
Magic Damage (lightning): 50/60/70/80/90 (+.4 AP)
Magic Damage (earthquake): 100/110/120/130/140 (+.4 AP)
Damage to Heal Ratio: 60/70/80/90/100%
R: Ironspike Heritage: Ladon attacks with all his heads, dealing major physical damage to a single target.
Cost: 150/200/250 mana
Cooldown: 80/75/70 seconds
Range: 150
Physical Damage: Number of Heads * .5/.75/1.00 per AD
Health: 450 (+100)
Mana: 200 (+50)
Attack Damage: 52 (+3)
Attack Speed: 0.600 (+2%)
Range: 150
Health Regen: 8 (+.75)
Mana Regen: 5 (+.8 )
Armor: 25 (+2)
Magic Resist: 35
Mov. Speed: 325
Tags: Melee, Carry, Jungler
Quotes
Upon Selection:
- Their flesh…I shall feast upon.
Movement/Attacking:
- Mere specks to be my prey.
- The hunger drives me.
- Bring on the main course!
- Delectable morsels.
Taunt:
- Gonna eat you up!
Joke:
- And here I was expecting the gourmet flesh.
Ultimate:
- Know the power of Ironspike!
- Rip! Gnash!
- *Roar*
Dance: Swings heads in air like he just doesn’t care.
Skins:
Classic Ladon: Typical hydra form and is a bluish-green color.
Hextech Ladon: Lower body replaced with wheels. Initial head is robotic. Grown heads are normal.
Towering Ladon: Head structure is a spined shell, with no eyes seen. Tail is spiked and the body is heavily armored.
Kaiju Monster Ladon: Large vestigial wings, scales are all golden, two tails.
Lore:
The Ironspikes Mountains are home to many myths. Creatures thought to be exotic or unique call this range their home. Beasts of wing and scale are among the few that reside here. One grounded animal however is considered king, showing its power by devouring those weaker than it. The great Ladon shows his superiority by making a show out of its strength, intimidating just about everything that lives on the Mountains. However, for some reason, it had decided to climb down, to investigate the League of Legends. Some believe it is to show its power to the warring nations. Others believe it is just so it may eat more. Whatever the case may be, Ladon consumes all that gets in his way.
Last edited by ElementSteel on Tue Feb 26, 2013 10:58 pm; edited 1 time in total