Kalaril, the Holy Vanguard
Roles: Hybrid, Bruiser, Anti AD, with great teamfight utility
Lore: Still working on it, If anyone here is good at lore writing, I would love some assistance on this.
Her general theme is a soldier of demacia who was chosen by a higher power to purge the world of all evil. Not much else I can say.
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Abilities:
Passive: Lights Power: Kalaril's basic attacks on champions decrease the targets attack speed by 8% and increasing her attack speed by 10%. stacks up to 3 times.
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Q: Vanguard Strike: Kalaril strikes a single target with a heavy swipe of her sword. dealing 45 / 60 / 80 / 100 / 120 (60% AD) + an extra 15 / 25 / 35 / 45 / 55 (45% AP) magic damage per stack of Lights Power on the target. Immoblizes the target for 1 second if they have 3 stacks of lights power, and consumes all stacks upon succesful hit.
Cooldown: 12 / 10 / 8.5 / 7 / 6 seconds
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W: Holy Might: Kalaril grants 10 / 25 / 40 / 55 / 70 AD or AP to an allied champion, based off whichever is higher and healing them for 45 / 75 / 105 / 125 / 145 (40% AP).
Cooldown: 18 / 16 / 14 / 12 / 10 seconds
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E: Prismatic Sphere: Kalaril summons a sphere of light at a target location, that slowly moves towards the nearest enemy champion. The sphere deals 60 / 85 / 110 / 135 / 160 damage to the target when it arrives and slowing their movement speed by 15% for each stack of lights power on them.
Damage type is based off of what the target's stats are. (Higher AD = magic damage, higher AP = Physical damage)
Cooldown: 16 / 14 / 12 / 10 / 8 seconds.
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R: Serenity: Kalaril summons a field of holy energies for 6 seconds, Allies who enter the field gain 30 / 40 / 50 armor and magic resist, and heal 2% / 4% / 6% of their maximum health every second. Enemies in the field take 10% / 15% / 20% increased damage from all of Kalaril's abilities and gain 1 stack of lights power per second.
Cooldown: 90 / 100 / 110 seconds.
This is basically a rough draft, and missing tons of key details and stuff, But I just thought i'd post this to see if anyone is willing to give suggestions or some help on this. Since I am a rather bad lore writer, And most of the time everything is either OP or unbalanced.
Roles: Hybrid, Bruiser, Anti AD, with great teamfight utility
Lore: Still working on it, If anyone here is good at lore writing, I would love some assistance on this.
Her general theme is a soldier of demacia who was chosen by a higher power to purge the world of all evil. Not much else I can say.
-----------------------
Abilities:
Passive: Lights Power: Kalaril's basic attacks on champions decrease the targets attack speed by 8% and increasing her attack speed by 10%. stacks up to 3 times.
-----------------------
Q: Vanguard Strike: Kalaril strikes a single target with a heavy swipe of her sword. dealing 45 / 60 / 80 / 100 / 120 (60% AD) + an extra 15 / 25 / 35 / 45 / 55 (45% AP) magic damage per stack of Lights Power on the target. Immoblizes the target for 1 second if they have 3 stacks of lights power, and consumes all stacks upon succesful hit.
Cooldown: 12 / 10 / 8.5 / 7 / 6 seconds
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W: Holy Might: Kalaril grants 10 / 25 / 40 / 55 / 70 AD or AP to an allied champion, based off whichever is higher and healing them for 45 / 75 / 105 / 125 / 145 (40% AP).
Cooldown: 18 / 16 / 14 / 12 / 10 seconds
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E: Prismatic Sphere: Kalaril summons a sphere of light at a target location, that slowly moves towards the nearest enemy champion. The sphere deals 60 / 85 / 110 / 135 / 160 damage to the target when it arrives and slowing their movement speed by 15% for each stack of lights power on them.
Damage type is based off of what the target's stats are. (Higher AD = magic damage, higher AP = Physical damage)
Cooldown: 16 / 14 / 12 / 10 / 8 seconds.
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R: Serenity: Kalaril summons a field of holy energies for 6 seconds, Allies who enter the field gain 30 / 40 / 50 armor and magic resist, and heal 2% / 4% / 6% of their maximum health every second. Enemies in the field take 10% / 15% / 20% increased damage from all of Kalaril's abilities and gain 1 stack of lights power per second.
Cooldown: 90 / 100 / 110 seconds.
This is basically a rough draft, and missing tons of key details and stuff, But I just thought i'd post this to see if anyone is willing to give suggestions or some help on this. Since I am a rather bad lore writer, And most of the time everything is either OP or unbalanced.